[Pvfs2-developers] patch: alternate AIO implementation
Phil Carns
pcarns at wastedcycles.org
Thu Aug 10 16:37:15 EDT 2006
Background:
We have been a little suspicious of the posix aio performance on some of
our servers. After digging in the glibc code a little, we found a
possible problem. Glibc's aio will spawn up to 16 threads by default,
but will never assign more than a single thread to a given fd. That
thread will then service all operations on that fd sequentially using a
FIFO queue. This means that if several clients are performing I/O to the
same datafile, then all of their I/O requests get pushed to the disk
sequentially (and probably not in order by offset).
Patch:
This patch replaces the lio_listio() calls with a macro called
LIO_LISTIO(). You can then toggle what this macro does by using a
config file option "TroveAltAIOMode yes|no". If the option is not
specified (or is set to no) then the normal code path is taken. If the
option is enabled, then it looks at the arguments. If the operation is
a single buffer read or write, then it immediately spawns a new detached
thread, services the opertion using p{read/write}, triggers a callback
function, and exits. More complex operations are sent to the usual
lio_listio() route.
This idea is to basically try to get the requests off to the kernel as
quickly as possible without queueing so that the kernel can sort out how
to best service them. Trove doesn't care about ordering at that level.
Drawbacks:
- This option/implementation is only reasonable for systems with NPTL,
because of the low thread spawning overhead. Non-NPTL systems will
probably find the cost to be higher. As a side note, we tried an
implementation that kept a pool of threads and sent operations to those
threads, but we found that the overhead of synchronization and signaling
in this approach was (surprisingly) much higher than the cost of just
creating brand new threads on every operation that did not require
synchronization.
- This implementation only helps contiguous reads or writes as they
appear to Trove. You could extend it to work for other patterns by just
doing a series of preads and pwrites to work down the list of buffers,
but we did not handle this case.
Results:
We didn't see a big gain from this approach at first, but since then we
have taken care of some other bottlenecks that make the improvement more
obvious. It also seems that the performance boost varies quite a bit
depending on the type of system you run it on. We have some new servers
(results shown below) that benefitted greatly from this optimization.
The numbers below show the results from a setup with 16 servers and a
variable number of clients and number of processes per client. The
benchmark is performing a read only access pattern with 100 MB buffers.
All clients are accessing the same file 40 GB file (we rotate among
several to avoid caching). The file is divided into contiguous regions,
one per each process. We are using local hardware raid at each server,
and gigabit ethernet for communication.
Before optimization:
client nodes x processes per node - MB/s aggregate throughput
--------------------------------------------------------------
1 x 1 - 97.8
1 x 2 - 110.4
1 x 5 - 111.1
12 x 1 - 195.8
12 x 2 - 138.8
25 x 1 - 160.4
25 x 2 - 178.0
After optimization:
client nodes x processes per node - MB/s aggregate throughput
--------------------------------------------------------------
1 x 1 - 93.4
1 x 2 - 109.2
1 x 5 - 108.9
12 x 1 - 443.1
12 x 2 - 502.6
25 x 1 - 496.7
25 x 2 - 550.7
To confirm the cause of the problem, we performed a variation on the
test where each client read an independent file, rather than the clients
all hitting the same file. Running this benchmark with 12 client nodes
(one process per node) resulted in a consistent 430 MB/s of aggregate
throughput regardless of whether the new AIO path was used or not. This
seems to confirm that the problem is a result of the sequential queueing
that the normal AIO implementation does when multiple requests hit the
same file.
For these particular machines we were able to double or triple the read
throughput for a parallel application that shared one large file. I am
fairly sure that not all of our machines demonstrate this problem to
such a drastic degree, but we will probably be testing some other setups
later to get a better idea.
-Phil
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