[Pvfs2-developers] Re: BMI TCP socket close for sock buf size
Walt Ligon
walt at CLEMSON.EDU
Mon Jul 17 11:34:57 EDT 2006
OK, thanks (and thanks Brad). that's kind of what I thought. For the
moment it really isn't an issue of being "in" the server, as being used
by client state machines versus server state machines. I presume when
you used it in the server, the server was acting as a client and running
a client state machine.
This is where I get to the complicated part of this whole thing. The
concurrency is *almost* done (he says with undeserved bravado) but the
real trick is we want to be able to run client state machines on the
server. I have ideas for this, but they're a little sketchy. Anyway,
it's not a big deal at this point, I'm getting to the point I can move
things around a bit if I need to.
Phil, thanks for your response to Sam. that is exactly how I was going
to put it (word for word, how did you DO that?) so I'm glad I don't have
to type it up.
Good stuff! onward!
Walt
Phil Carns wrote:
> The server is definitely not using the msgpairarray code right now. I
> think it would be handy to keep it in the common area, though, because
> it could be used for server to server communication in the future.
>
> It actually started out just being a client side thing, but I moved it
> to common while I was working on my dissertation.
>
> -Phil
>
> Walt Ligon wrote:
>>
>> Hey guy, I'm trying to understand why the msgpairarray stuff is in the
>> common directory and has this stuff to let it work with both the
>> client and the server (and in fact gets compiled with both the client
>> and the server) when it doesn't appear to get used by the server at
>> all. Is it getting used in some tricky way I overlooked, or is this
>> an historical artifact, or was it supposed it might get used, even
>> though it never did?
>>
>> Unless there's a good reason otherwise I'm inclined to move it into
>> the client code.
>>
>> Walt
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